

#Creature feature kindergarten 2 free
After the scene, feel free to ask questions if you want.Go back to the Nugget cave and give the doll to Penny.Go into the downstairs classroom and take the doll from the toy box.Go through the hole in the wall and talk to Bob.Go to the boys’ bathroom and give the lighter to the hall monitors.Go up to the girls’ bathroom and examine Ms.Go inside the teachers’ lounge and examine Dr.Talk to Carla and tell her that Penny is gone. Talk to Penny and use the remote on her.Enter the Nugget cave and talk to Billy and Lily.After the scene, go with Lily to the girls’ bathroom.Use your principal’s pass to get out of lunch.Jump into the tunnel after Nugget to get to the teachers’ lounge.Talk to Billy, then show the CARLA’S LASER BOMB to Carla.Press the green button to summon Penny again, then press the blue button to open her contraband compartment.Talk to Buggs and ask for his help killing the teachers.Put the gum in her hair then press the yellow button to dismiss her. When she asks you to put gum in a girl’s hair, press the green button on the remote to summon Penny.Talk to Cindy and ask for her help killing the teachers.Talk to Billy, he will give you the remote back.Go back outside and talk to the Principal, get her to give you one of her passes.Give them the remote and they’ll explain their plan and give you a pneumatic drill. Go down into the grate, squeak the MONSTERMON PLUSHIE by the cardboard box and talk to Lily and Billy.Talk to Penny, put the battery in the remote and she will blast open the sewer grate and free Nugget.Talk to Monty and buy a battery for $2.00. Applegate will say she’s lost her remote.


You’ll need the MONSTERMON PLUSHIE, FACULTY REMOTE and CARLA’S LASER BOMB to complete this storyline. A Tale of Two Janitors Storyline Guide.If You Can Dodge a Nugget Storyline Guide.
#Creature feature kindergarten 2 how to
How to Complete the Main Missions (Walkthrough).She is one of the few students that can read. Monty reveals that he has a crush on her and will tell the Protagonist that he wants to date her.Ĭarla is one of the more smarter students in the series. She gets really mad when gum is put onto her hair. In the mission Flowers for Diana, she can provide a distraction for the Hall monitor to let the Player into the teacher’s lounge. She can provide a distraction in Cafeteria to Margaret, giving the Player a chance to escape. If you say that "It can't be that hard" she will challenge you to smuggle Firecrackers in the class and give it back to her at lunch. This is to prevent Penny from confiscating the items and giving the Player Study Hall. In the morning, she offers to smuggle any contraband the Player is carrying into the school. She seems a lot nicer to the protagonist even offering to help them sneak in dangerous stuff. She also seems to like exercising as she is seen in the Gym, and is seen in recess jumping on the trampoline. Carla can help you get out of lunch by distracting the lunch lady with jumping around. She is known for being in the smart class.
